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(7 edits) (+1)

I played it and I must say that I don't think the data you may automatically receive from the analytics could in any way really reflect the players real attitude towards the characters. To be specific, I am currently most interested in Bella, but because she has still little content in-game, her variables are low, so just by looking at  my variables you may get the impression that I'm the most interested in Shirley, which is false, because I only consider her a fun good friend, and do not wish to go on her love route, I just have gathered more points because she has more content, and because I found the other girls personality rather unpleasant for now.

Anyway, options are good. This game has a lot of choices, and a lot of characters. It doesn't feel linear at all. The feeling of freedom of choice this game provides it totally awesome, but I don't really think you can develop in parallel all the girls routes, so, the sad thing I guess is that either way the new versions will come out maybe yearly twice or you will abandon developing some of the girls routes.

You didn't specify which of the girls are main characters and which of them are subcharacters , so maybe are you planning to decide it now based on the data you gather from analytics? I have a bad feeling about this. The data you gather may point you in the wrong direction.

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Well, I'm currently working on the next story beats for Natalie and then I'll open up a poll on Patreon to see what people want me to focus on next. Basically, the goal is to have a storyline for each of the students and only some random stuff for the teachers and other NPCs, unless players really, really like them a lot.

And yeah, currently the analytics mainly show how far people are going so I can see if any part of the story is boring or maybe people get stuck before reaching it.

And as for updates, I'd say the updates are going be a bit more frequent. I've rendered 54 new pictures this week alone for Natalie's rituals and a few more for Olivia's swimsuit continuation. Granted, I probably can't render this many shots each week depending on work, but I'll try to do as much as I can as efficiently as possible without sacrificing the multiple choices, routes and freedom in the game. If I could do this as a day job, of course I could easily push smaller bi-weekly updates and monthly bigger updates, but yeah...

As it stands, I can't develop each girl's story in parallel unless I get another enthusiastic developer to write/code or render for me, but I doubt that. Who gets content first comes down to Patreon votes, analytics and just personal preference, so your experience will ultimately vary depending on who you're rooting for.

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Nice start so far, it's a good looking vn and the plot is pretty funny. i'd like it if the sprite were bigger and if we have more info (age,weight heigh...) on the character screen. Keep up the good work, i'll follow it ^^

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Thank you kindly!<3 The character sprites used to be bigger, but I ran into the problem of tall characters (Shirley, Nanako etc) obscuring the top UI. Or did you mean the resolution of the game? Sadly, 1080p already takes a while to render out content, so any larger than that and I'd be afraid the game would never be finished...I'd love some 4k renders though. Hey, maybe for the inevitable sequel, spinoff or multiverse content.

Also, helping you out with bugs.  There is this one bug that will switch out the reg school uniform with the hostess uniform during the classroom scenes and the game goes into a rollback crash when i try to give a magazine as a gift.

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Thanks for letting me know - I'll test it out and get it fixed. And thank you kindly for the longer feedback as well. I'm aware that the game is ambitious, but that's usually the only way I roll, hah. Still, it's proven to produce quality stuff in the past though the process can take me a year or two to see through. But yeah, there won't be anything more besides the hostess club and school activities. Well, besides dating the girls if you want.

As for the analytics, it's totally optional and if you're paranoid, you can always check the code using an unpacker, but I'm only using it for checking how far people are going and which girl ends up the most popular, so I know to focus on their content.

No, yeah.  I was more just curious cause I have never seen it used that way.

It seems interesting so far.  I like the premise.  However, considering that shear amount of women offered i am worried about keeping things straight.  There is also a question on the analytics option(I am not accusing you of anything.  Just curious on how the mechanics work). 

Finally my last worry is the feeling of having bit off more than one can chew.  The idea of a disgraced teacher given a second chance is a cool idea and rising above it, but then you throw the player not only having to be the headmaster AND running the hostess club.  Just seems a bit much and I hope that all there is.  Kind of a lot to throw at a player without much direction.

Other than that i will look on with anticipation.

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tem femboys ou trans?

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I don't speak French, but I'm assuming you asked if there are femboys or trans. Nope, neither.

do you have any interest in adding a trans character?

(5 edits)

Thanks for the free version, downloaded it now :)

By the way, if I understood correctly from the game description, in this game, every girl does have a linear route, and it's player choice whose route how much the player advances on, right? Or does it also have a linear common route, which anyway requires the player to advance on every girls route, in a way that the whole story would converge into one single unavoidable harem ending?

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There will be totally separate character storylines for each character (this doesn't mean that other girls can't appear in said stories). As for the main storyline, that will just be for unlocking new content as I have it ready and perhaps some additional challenges. The main focus of the game will be in the school, club, girls' storylines and random/world events.

But as it's still v0.051, it's a super early version, so there's not super much content yet. If you want to see an example of a character's storyline, try raising Natalie's affection and talk to her in the library.

Thanks :)

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